The Delve Campaign

Session 13
You're gonna go far kid...

This is from some notes labeled “session 12” but I don’t remember the exact date.

Date: 3/17/12

DM: Brillig
Players: Ausomtiger, eXalos, Tibis
Characters: Fez, Mirame, Jonquist
Filler characters: Mord, Wiz
Delve level: 5 (Based on the music video for the Offspring song “You’re gonna go far kid”.)

The party helps a damsel in distress who turns out to be a dryad with a problem…

Encounter 1 – (Level 5 – 1125 exp)

2 Ravenous Attack Dogs – Level 7 Skirmisher (300 exp each)
3 Human Berserkers – Level 4 Brute (175 exp each)

Encounter 2 – (Level 5 – 1200 exp)

1 Harvest King Scarecrow – Level 8 Controller (350 exp)
2 Human Nobles – Level 5 Controller (200 exp each)
6 Human Lackeys – Level 7 Minion (75 exp each)

Encounter 3 – (Level 6 – 1250 exp)

Noodles – Level 6 Solo Controller (1250 exp)

Totals

Experience points:

  • Encounters: 3575 exp
  • Bonus: 2000 exp
  • Total: 5575 exp
  • Per character: 1115 exp

Loot:

  • 1,180 in misc loot
  • Doss Lute (Level 7) – sold for 520gp
  • Fey Blessed Circlet (Level 8) – sold for 680gp
  • 2380gp total in cast loot split between all party members (476go each)
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Session 12
Bester died, but he got better

This is from some notes labeled “session 12” but I don’t remember the exact date.

Date: ??

DM: eXalos
Players: Ausomtiger, Brillig, Jon, Tibis
Characters: Fez, Drump, Bester (died but he got better), Jonquist
Filler characters: Mord
Delve level: 4 (from the Dungeon Delve book)

The party enters some underground chambers to exact justice on some gnoll desert raiders.

Encounter 1 – (Level 4 – 925 exp)

3 Gnoll Claw Fighters – Level 6 Skirmisher (250 exp each)
Sand Cascade Trap – Level 4 Obstacle (175 exp)

Encounter 2 – (Level 5 – 1075 exp)

3 Hyenas – Level 2 Skirmisher (125 exp each)
1 Gnoll Huntmaster – Level 5 Artillery (200 exp)
2 Gnoll Marauders – Level 6 Brute (250 exp each)

Encounter 3 – (Level 7 – 1550 exp by book increased to 1750 exp(level 8))

Note: 1550 was the exp listed in the book, but Pavlos added 200exp for the well hazard.

1 Gnoll Demonic Scourge – Level 8 Brute/Leader (350 exp)
3 Gnoll Huntmaster – Level 5 Artillery (200 exp)
1 Grell – Level 7 Elite Soldier (600 exp)
1 Well/Pit hazard (200 exp)

Totals

Experience points:

  • Encounters: 3750 exp
  • Bonus: 1750 exp
  • Total: 5500 exp
  • Per character: 1100 exp

Loot:

  • 2 Potions of Healing – Bester got 1 and Mord got 1, but Mord used his during the 3rd encounter
  • Amulet of Resolution +2 – Bester
  • Onyx worth 250gp
  • 120gp
  • 250gp
  • 300sp
  • 650gp total in cast loot split between Mord, Drump, Fez, Jonquist. (The odd GPs were rolled for.)
    • 162gp to Mord
    • 163gp to Drump
    • 163gp to Fez
    • 162gp to Jonquist

Administrative Details

  • Bester died, but our 2nd magic item was ruled to be a scroll of raise dead and 500gp worth of residuum. So Bester was raised with full exp.
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Session 11
An explosive situation

Remember, remember the fifth of November
Gunpowder, treason and plot
I see no reason why gunpowder treason
Should ever be forgot

Date: November 5th, 2011

DM: Tibis
Players: Brillig, Billy, Ellen, eXalos
Characters: Buzz, Billy’s character, Ellen’s character, Morgana
Filler characters: Rock (died)
Delve level: 1

As part of the Adventurer’s Guild’s mandate includes assisting the City Watch with maintaining law and order, a detachment of new recruits is sent to keep an eye on the carousing going on in town, and to investigate anything suspicious.

Encounter 1 – Bar Brawl (Level 1 – 575 exp)

8 Human Thugs – Level 1 Minion (25 exp each)
3 Human Ruffians – Level 2 Skirmisher (125 exp each)

The party is attacked at a bar, and is forced to defend themselves. After the dust settled, a strange coded note was found, which the party takes to a sage. However, the sage couldn’t work out the cipher used, and the party is left none the wiser…

Encounter 2 – Alley Ambush (Level 3 – 850 exp)

4 Elf Archers (reflavoured as Human archers) – Level 2 Artillery (125 exp each)
2 Human Berserkers – Level 4 Brute (175 exp each)

The party is is ambushed in an alley, where archers rained down arrows on their heads while berserkers tied them up on the group! With difficulty, the party prevails and another note is found along with a cipher key. They take them back to the sage, and find a promise to deliver a large amount of explosives to a cellar underneath the town hall, and that the conspirators plan to set it off that very night!

Encounter 3 – Gunpowder, treason and plot (Level 3 – 850 exp)

4 Human Ruffians – Level 2 Skirmisher (125 exp each)
Guido (Guy) Fawkes – Level 4 Elite Soldier (Leader) (350 exp)

The party confronts the fanatical conspirator and his cohorts in a cellar full of barrels of gunpowder! They take him down, but his dying reprisal fells poor Rock. And as the authorities clear up the mess, some questions remain — why did someone want to blow up the city hall? And who were they working for?

Totals

Experience points:

  • Encounters: 2275 exp
  • Bonus: 1000 exp
  • Total: 3275 exp
  • Per character: 655 exp (divided 5 ways) or 818 exp (divided 4 ways)

There is uncertainty whether the experience points should be divided five ways (ie to take into account that there were five characters who contributed to all three encounters) or four ways (to the survivors the spoils).

Loot:

Administrative Details

  • Rock fell, noone else died.
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Session 10
Revenge!

The adventure in this session was an original creation by eXalos and was a follow-up to the events in Session 5.

Date: 16 July 2011
DM: eXalos
Players: Ausomtiger, Brillig, Jon, Tibis
Characters: Fez, Drump, Bester (new character) (encounters 2 and 3), Jonquist
Filler characters: Mord, Wiz (encounter 1 only)
Delve level: 4

Synopsis to be filled in later.

Encounter 1 – (Level 4 – 901 exp)

To be filled in later.

Encounter 2 – (Level 4 – 864 exp)

To be filled in later

Encounter 3 – (Level 6 – 1250 exp)

To be filled in later.

Totals

Experience points:

  • Encounters: 3015 exp
  • Bonus: 1750 exp
  • Total: 4765 exp
  • Per character: 953 exp

Loot:

  • Shroud of Revival – considered Guild loot, like the Golden Carrot. Jonquist was assigned to carry it for the time being.
  • Luckbender Gloves – Mord
  • 470gp split between Bester, Drump, Fez, Jonquist.
    • 117gp to Bester
    • 117gp to Drump
    • 118gp to Fez
    • 118gp to Jonquist

Administrative Details

  • Existing characters were permitted to add a Theme now the Dragon 399 articles are integrated into the Character Builder.
  • Jon had arrived for the session during the first encounter. Bester, his Psionicist, replaced Wiz for the second and third encounters. By mutual agreement, the character received the full share of experience points and loot rather than splitting it with Wiz.
  • All players present rolled up July’s complement of random attributes in accordance with the Guidelines for Generating Random Abilities.
  • Because he had not had an opportunity to have a set of witnessed rolls before playing the character, and by mutual consent of all present, Jon was permitted to apply the most favourable set to Bester.

Next Delve

  • May well be level 1!
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Session 9
The Burial Mound

The delve run in this session was an original adventure by Ausomtiger.

Date: 9 July 2011
DM: Ausomtiger
Players: Brian, Brillig, eXalos, Tibis
Characters: Alfina de Pamela, Drump, Mirame, Jonquist
Filler character: Wiz
Delve level: 4

A funeral party has gone to the village’s barrow-mound and have not returned. Members of the Adventurer’s Guild who happen to be in the area are implored to investigate their disappearance. Alfina gets a baptism of fire, being thrown into level 4 encounters while only level 1!

Encounter 1 – The woods on approach (Level 4 – 850 exp)

  • 2 Frenzied Werewolf – Level 6 Brute {250} (500 exp)
  • 2 Hungry Dire Wolves – Level 4 Skirmisher {175} (350 exp)

Treasure:

Encounter 2 – Outside the barrow (Level 4 – 875 exp)

  • 2 Gnoll Marauders – Level 6 Brute {250} (500 exp)
  • 3 Hyenas – Level 2 Skirmisher {125} (375 exp)

Treasure:

  • Two 100gp gems.
  • 80 gp cash.

Encounter 3 – Clearing the gnolls from the barrow (Level 4 – 950 exp)

  • Rendra, Gnoll Shaman – Level 8 Controller (Leader) (350 exp)
  • 2 Gnoll Huntmaster – Level 6 Artillery {200} (400 exp)
  • Deathpledged Gnoll – Level 6 Brute (200 exp)

Treasure:

Totals

Experience points:

  • Encounters: 2675 exp
  • Bonus: 1750 exp
  • Total: 4425 exp
  • Per character: 885 exp

Loot:

  • Power Jewel: Drump
  • Belt of Lucky Strikes – Mirame
  • Jar of Steam – sold for 20gp
  • 760gp and a Potion of Healing split between Alfina de Pamela, Wiz and Jonquist
    • 220gp and the Potion of Healing to Alfina de Pamela
    • 270gp to Jonquist
    • 270gp to Wiz

Tibis’ note: the drop times of the non-cash items may be wrong. Please correct any that are.

Administrative details

  • Brillig wanted to roll some random attributes, but it was getting late, so he decided to put it off until the next session.
  • After gaining level 4, Drump acquired the Transfer Enchantment ritual and can now perform that service for other characters.
    • Drump’s fee is 2% of the enchanted item value, rounded up to the next gold piece. This is on top of the 25gp cost for ritual components and the cost of the receiving mundane item.

Next Delve

  • Will be DMed by eXalos.
  • Is likely to be on 2011-07-16.
  • Will likely also be level 4.
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Session 8
Evicting Unwanted Squatters

This session was the adventure Orc Stronghold from the book Dungeon Delve.

DM: Tibis
Players: Ausomtiger, Brian, Brillig, eXalos
Characters: Fez, Mord (used as PC for Brian, not as a filler), Drump, Mirame
Filler character: Brick
Delve level: 3

A gang of Orc raiders has captured a small keep a few miles outside town. Its owner, a minor member of the local aristocracy, came to the Guild imploring them to send a party to evict the unwelcome squatters, in return for being able to loot any items of value they come across.

Encounter 1 – Holding Cells (Level 2 – 650 exp)

  • 2 Fire Beetles – Level 1 Brute {100} (200 exp)
  • 3 Orc Raiders – Level 3 Skirmisher {150} (450 exp)

Treasure:

  • A 100gp ruby secreted in the hollowed-out boot heel of a dead Half-Elf prisoner.

Encounter 2 – Banquet Hall (Level 4 – 915 exp)

  • Orc Berserker – Level 4 Brute (175 exp)
  • 10 Orc Drudges – Level 4 Minion {44} (440 exp)
  • Orc Eye of Gruumsh – Level 5 Controller (Leader) (200 exp)
  • False Floot Pit (Trap) – Level 1 Warder (100 exp)

Treasure:

Encounter 3 – The Barracks (Level 6 – 1250 exp)

  • Orc Chieftain – Level 8 Elite Brute (Leader) (700 exp)
  • 2 Orc Berserkers – Level 4 Brute {175} (350 exp)
  • Dire Wolf – Level 5 Skirmisher (200 exp)

Treasure:

Totals

Experience points:

  • Encounters: 2815 exp
  • Bonus: 1500 exp
  • Total: 4315 exp
  • Per character: 863 exp

Loot:

  • +2 Finemail – Fez
  • +1 Longspear of Great opportunity – Brick
  • 590gp split between Drump, Mord and Mirame:
    • 196gp to Mirame
    • 197gp to Drump
    • 197gp to Mord

DM’s note: this session was a little light on cash loot as bonus cash parcels weren’t accounted for.

Administrative details

  • Ausomtiger rolled two sets of random attributes – one for the month of May, the other in lieu of missing several previous months.
  • eXalos also rolled two sets of random attributes.
  • Finally, Brian rolled two sets of random attributes as well, and announced his intention to use the more favourable set to create Alfina De’Pamela, an Elf archer Ranger. He passed the stats to Tibis to work out the character creation details, as he lacks access to the Internet and thus the character creator.

Next Delve

  • Should probably be DMed by Ausomtiger or eXalos.
  • If Brian plays, should be level 1 or 2 with other players having new characters as well.
  • Otherwise, Delve should be level 3.
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Session 7

Session 7 was the level 2.5 “Fools Gold” module run by Brillig.

Encounter 1: 672 exp
Encounter 2: 850 exp
Encounter 3: 950 exp
Bonus exp: 1375 exp

3847 total exp, 769 exp per character

Loot:
Golden Carrot (Level 5 item)
Forgemaster’s Gloves (Level 6 item)
Safewing Amulet +1 (Level 3 item)
5 – 25gp gems from Carbuncles
9gp from gnome

Mirame got 45gp
Kenni got 44gp
Mord got 45gp

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Session 6

Session 6 was the level 3 arena delve that ausomtiger ran.

Encounter 1: 866 exp
Encounter 2: 875 exp
Encounter 3: 862 exp
Bonus exp: 750 exp x 2

4103 total exp, 820 exp per character

Loot:
Feral Hide Armor +2 – Mirame
Fireheart Tatoo – Jonquist
2 potions of healing – Drump used one of them, Professor Chaos used the other
100gp gem
360gp cash

Brick got 186gp
Drump got 137gp
Professor Chaos got 137gp

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Session 5
eXalos' DM Debut

DM: eXalos
Players: Ausomtiger, Brillig, Tibis
Characters: Fez, Drump, Jonquist
Filler Characters: Professor Chaos, and Kenni

Session 5 Summary

While visiting the town of Harbis

Session 5 Encounter 1: (Level 2 – 700 exp)

  • 8 Archer Cultist – Level 1 Minion Human {25} (200 exp)
  • 2 Human Watchmen – Level 2 Soldier Human {125} (250 exp)
  • 2 Broken Builder Cultist – Level 2 Humanoid {125} (250 exp)

Treasure:

Session 5 Encounter 2: (Level 2 – 739 exp)

  • 3 Human Cultist – Level 6 Minion Human {63} (189 exp)
  • 2 Human Cultist Archers – Level 3 Artillery Human {150} (200 exp)
  • 2 Dark Servant – Level 2 Skirmisher Human {125} (250 exp)

Treasure:

  • 2 – 100 gp Gems found embedded in the eye sockets of the giant cultist statue
  • 90 gp
  • (non treasure) Relic from town found in chest

Session 5 Encounter 3: (Level 3 – 975 exp)

  • 9 Evil Ritualist – Level 1 Minion Human {25} (225 exp)
  • 1 Cult Leader – Level 3 Controller Humanoid (150 exp)
  • 1 Death Cultist Mage – Level 5 Artillery Humanoid (200 exp)
  • 1 Cauldron Corpse – Level 5 Elite Brute Undead Animate (400 exp)

Treasure:
Vengeful Warhammer +1 – Jonquist
Gauntlets of Blood: – Fez

Cash loot was divided as follows:
290gp in cash

  • Value of the healing potions added to the total cash value (390gp).
  • Sum divided between the three players who did not get magic items (130gp per character).
  • Drump got 130gp, Professor Chaos 80gp and Kenni 80gp.
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Session 4
Crypt Crawl

DM: Brillig
Players: Ausomtiger, eXalos, Tibis
Characters: Fez, Mirame, Jonquist
Filler Characters: Professor Chaos, and Kenni
Delve level: 2

Session 4 Summary

The “Crypt Crawl” was a level 2 delve written and run by Brillig. It was a fairly straightforward “beat up the undead things” adventure. The setup for the module was “You find a clue about some somewhere that’s supposed to have some treasure or something.” (That’s a direct quote from the write-up.) This delve was very minion heavy with of 26 the 34 monsters being minions. (Or 30 of 38 if you count the crawling gauntlets summoned by the necromancer.)

For this module we used heroscape tiles to map out all 3 encounters. We assumed that 1 hex was equal to 1 square even though the scale was slightly off. Moving upward cost 1 additional point of movement per “level”. In theory, moving up or down too many levels at once would require an athletics check for climbing, but that didn’t come into play.

Session 4 Encounter 1: (Level 2 – 710 exp)

The first encounter was in an open area on the way to the crypt, so the fight started at fairly long range. Initially most of the undead was on the far side of a hill, so they weren’t visible that the start of combat.

  • 10 Pack Zombies – Level 2 Minion (310 exp total)
  • 2 Skullborn Zombies – Level 2 Soldier (250 exp total)
  • 1 Skeletal Archer – Level 3 Artillery (150 exp)

Session 4 Encounter 2: (Level 2 – 730 exp)

For the second encounter undead guarded ruins at the entrance to a narrow canyon.

  • 10 Tomb Motes – Level 3 Minion (380 exp total)
  • 2 Witherlings – Level 4 Skirmisher (350 exp total)

Session 4 Encounter 3: (Level 4 – 900 exp)

The third encounter took place at the end of a box canyon. There the party met and defeated the necromancer causing the area to have “undead issues”. (Note: In addition to the monsters listed below, the necromancer had an encounter power that let it summon 4 crawling gauntlets (level 3 minions). These aren’t counted because they’re included in the necromancer’s exp value.)

  • 1 Dark Creeper Necromancer – Level 5 Elite Skirmisher (400 exp)
  • 2 Ghoul Flesh Seekers – Level 4 Lurker (350 exp total)
  • 6 Decrepit Skeletons – Level 1 Minion (150 exp total)

Experience Point Summary:

Encounter 1: 710
Encounter 2: 730
Encounter 3: 900
Bonus 1: 625
Bonus 2: 625
Total Exp: 3,590 or 718 per character

Treasure:

500gp in gold, silver and misc items (3 parcels combined)
The cash was divided among Fez, Kenni and Jonquist. Fez got 167gp, Kenni got 166gp and Jonquist got 167gp.

The necromancer had a Hidden Dagger +1 – Professor Chaos
The necromancer also had an Amulet of Protection +2 – Mirame

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